批量修改玩家账号
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@@ -206,7 +206,7 @@ func _on_water_button_pressed():
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# 发送浇水请求到服务器
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var target_username = ""
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if main_game.is_visiting_mode:
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target_username = main_game.visited_player_data.get("user_name", "")
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target_username = main_game.visited_player_data.get("玩家账号", "")
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if tcp_network_manager_panel and tcp_network_manager_panel.is_connected_to_server():
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if tcp_network_manager_panel.sendWaterCrop(selected_lot_index, target_username):
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@@ -263,7 +263,7 @@ func _on_fertilize_button_pressed():
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# 发送施肥请求到服务器
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var target_username = ""
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if main_game.is_visiting_mode:
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target_username = main_game.visited_player_data.get("user_name", "")
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target_username = main_game.visited_player_data.get("玩家账号", "")
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if tcp_network_manager_panel and tcp_network_manager_panel.is_connected_to_server():
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if tcp_network_manager_panel.sendFertilizeCrop(selected_lot_index, target_username):
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@@ -411,7 +411,7 @@ func _on_harvest_button_pressed():
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# 发送收获请求到服务器
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var target_username = ""
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if main_game.is_visiting_mode:
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target_username = main_game.visited_player_data.get("user_name", "")
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target_username = main_game.visited_player_data.get("玩家账号", "")
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if tcp_network_manager_panel and tcp_network_manager_panel.is_connected_to_server():
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if tcp_network_manager_panel.sendHarvestCrop(selected_lot_index, target_username):
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