批量修改种子仓库
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16
MainGame.gd
16
MainGame.gd
@@ -395,7 +395,7 @@ func _handle_visit_player_response(data):
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"experience": experience,
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"stamina": stamina,
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"farm_lots": farm_lots.duplicate(true),
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"player_bag": player_bag.duplicate(true)
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"种子仓库": player_bag.duplicate(true)
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}
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# 切换到访问模式
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@@ -408,7 +408,7 @@ func _handle_visit_player_response(data):
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level = target_player_data.get("level", 1)
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stamina = target_player_data.get("体力值", 20)
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farm_lots = target_player_data.get("farm_lots", [])
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player_bag = target_player_data.get("player_bag", [])
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player_bag = target_player_data.get("种子仓库", [])
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crop_warehouse = target_player_data.get("作物仓库", [])
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item_bag = target_player_data.get("道具背包", [])
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pet_bag = target_player_data.get("宠物背包", [])
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@@ -485,7 +485,7 @@ func _handle_return_my_farm_response(data):
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level = player_data.get("level", 1)
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stamina = player_data.get("体力值", 20)
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farm_lots = player_data.get("farm_lots", [])
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player_bag = player_data.get("player_bag", [])
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player_bag = player_data.get("种子仓库", [])
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crop_warehouse = player_data.get("作物仓库", [])
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item_bag = player_data.get("道具背包", [])
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pet_bag = player_data.get("宠物背包", [])
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@@ -1804,7 +1804,7 @@ func _handle_daily_check_in_response(response: Dictionary) -> void:
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money = updated_data["money"]
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experience = updated_data["experience"]
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level = updated_data["level"]
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player_bag = updated_data["player_bag"]
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player_bag = updated_data["种子仓库"]
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# 更新UI
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_update_ui()
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@@ -1943,7 +1943,7 @@ func _handle_lucky_draw_response(response: Dictionary) -> void:
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money = updated_data["money"]
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experience = updated_data["experience"]
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level = updated_data["level"]
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player_bag = updated_data["player_bag"]
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player_bag = updated_data["种子仓库"]
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# 更新UI
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_update_ui()
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@@ -2165,8 +2165,8 @@ func _handle_new_player_gift_response(data):
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level = updated_data.get("level", level)
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# 安全更新背包数据
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if updated_data.has("player_bag"):
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player_bag = updated_data["player_bag"]
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if updated_data.has("种子仓库"):
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player_bag = updated_data["种子仓库"]
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if updated_data.has("宠物背包"):
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pet_bag = updated_data["宠物背包"]
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@@ -2425,7 +2425,7 @@ func _handle_claim_online_gift_response(data: Dictionary):
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money = updated_data["money"]
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experience = updated_data["experience"]
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level = updated_data["level"]
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player_bag = updated_data["player_bag"]
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player_bag = updated_data["种子仓库"]
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# 更新UI
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_update_ui()
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