[gd_scene load_steps=7 format=3 uid="uid://bkivlkirrx6u8"] [ext_resource type="Texture2D" uid="uid://bt1i2yhhlor5e" path="res://assets/地块/土块1.webp" id="1_bns1c"] [ext_resource type="Script" uid="uid://xh5tr5co5kfu" path="res://GUI/SMY_ProgressBar.gd" id="2_1n4xp"] [ext_resource type="Shader" path="res://Shader/PlantSwayShader.gdshader" id="2_s5pb0"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_v46ok"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_s5pb0"] shader = ExtResource("2_s5pb0") shader_parameter/sway_strength = 0.05 shader_parameter/sway_speed = 1.5 shader_parameter/wind_direction = 0.0 shader_parameter/sway_variation = 0.5 shader_parameter/sway_start_height = 0.5 shader_parameter/height_curve = 2.0 [sub_resource type="ShaderMaterial" id="ShaderMaterial_cyybs"] [node name="CropItem" type="Button"] self_modulate = Color(1, 1, 1, 0) custom_minimum_size = Vector2(100, 100) offset_right = 40.0 offset_bottom = 40.0 [node name="ground_sprite" type="Sprite2D" parent="."] modulate = Color(0.8, 0.8, 0.8, 1) material = SubResource("ShaderMaterial_v46ok") position = Vector2(50, 63) scale = Vector2(0.135, 0.135) texture = ExtResource("1_bns1c") [node name="crop_sprite" type="Sprite2D" parent="."] material = SubResource("ShaderMaterial_s5pb0") position = Vector2(51, 39) scale = Vector2(0.06, 0.06) [node name="old_crop_sprite" type="Sprite2D" parent="."] material = SubResource("ShaderMaterial_s5pb0") position = Vector2(51, 39) scale = Vector2(0.06, 0.06) [node name="ProgressBar" type="ProgressBar" parent="."] modulate = Color(0.1, 0.1, 0.1, 1) material = SubResource("ShaderMaterial_cyybs") layout_mode = 2 offset_left = 23.0 offset_top = 78.0 offset_right = 328.0 offset_bottom = 151.0 scale = Vector2(0.2, 0.2) theme_override_colors/font_color = Color(0, 0, 0, 1) theme_override_colors/font_outline_color = Color(0, 0, 0, 1) theme_override_constants/outline_size = 10 theme_override_font_sizes/font_size = 50 script = ExtResource("2_1n4xp") [node name="crop_name" type="Label" parent="."] modulate = Color(2, 2, 2, 1) layout_mode = 2 offset_top = -9.0 offset_right = 250.0 offset_bottom = 33.0 scale = Vector2(0.4, 0.4) size_flags_horizontal = 3 theme_override_font_sizes/font_size = 30 horizontal_alignment = 1 vertical_alignment = 1 [node name="status_label" type="Label" parent="."] modulate = Color(0.721569, 1, 1, 1) layout_mode = 2 offset_top = 8.0 offset_right = 500.0 offset_bottom = 77.0 scale = Vector2(0.2, 0.2) size_flags_horizontal = 3 theme_override_font_sizes/font_size = 50 horizontal_alignment = 1 vertical_alignment = 1