93 lines
2.5 KiB
Plaintext
93 lines
2.5 KiB
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="萌芽农场"
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config/description="一款支持多人联机的农场游戏"
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config/version="2.0.0"
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run/main_scene="uid://bypjb28h4ntdr"
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config/features=PackedStringArray("4.4", "Mobile")
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boot_splash/bg_color=Color(0.901961, 1, 1, 1)
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boot_splash/fullsize=false
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boot_splash/use_filter=false
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boot_splash/image="uid://bl1oahn5noklf"
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config/icon="res://assets/logo2.png"
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boot_splash/minimum_display_time=1500
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[autoload]
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GlobalFunctions="*res://GlobalScript/GlobalFunctions.gd"
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Toast="*res://GlobalScript/Toast.gd"
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GlobalVariables="*res://GlobalScript/GlobalVariables.gd"
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[display]
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window/size/viewport_width=1400
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window/size/viewport_height=720
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window/size/resizable=false
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window/frame_pacing/android/enable_frame_pacing=false
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window/frame_pacing/android/swappy_mode=0
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window/stretch/mode="viewport"
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window/per_pixel_transparency/allowed=true
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window/vsync/vsync_mode=0
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[dotnet]
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project/assembly_name="萌芽农场"
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[file_customization]
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folder_colors={
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"res://Components/": "orange",
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"res://CopyItems/": "yellow",
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"res://Data/": "green",
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"res://GUI/": "blue",
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"res://GlobalScript/": "teal",
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"res://Network/": "purple",
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"res://Server/": "pink",
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"res://Shader/": "gray",
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"res://assets/": "red"
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}
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[importer_defaults]
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texture={
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&"compress/lossy_quality": 0.01,
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&"detect_3d/compress_to": 0,
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&"mipmaps/generate": true
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}
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[input]
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ui_save={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
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]
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}
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ui_load={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":76,"key_label":0,"unicode":108,"location":0,"echo":false,"script":null)
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]
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}
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[physics]
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2d/run_on_separate_thread=true
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common/physics_interpolation=true
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[rendering]
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textures/canvas_textures/default_texture_filter=0
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renderer/rendering_method="mobile"
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textures/vram_compression/import_etc2_astc=true
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textures/webp_compression/compression_method=3
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viewport/hdr_2d=true
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