chore: migrate pi packages to earendil works scope

This commit is contained in:
Mario Zechner
2026-05-07 15:59:42 +02:00
parent 801db80b65
commit 3e5ad67e0f
324 changed files with 958 additions and 1062 deletions

View File

@@ -5,8 +5,8 @@
* Height is calculated from width to maintain DOOM's aspect ratio.
*/
import type { Component } from "@mariozechner/pi-tui";
import { isKeyRelease, type TUI } from "@mariozechner/pi-tui";
import type { Component } from "@earendil-works/pi-tui";
import { isKeyRelease, type TUI } from "@earendil-works/pi-tui";
import type { DoomEngine } from "./doom-engine.js";
import { DoomKeys, mapKeyToDoom } from "./doom-keys.js";

View File

@@ -34,7 +34,7 @@ export const DoomKeys = {
KEY_RALT: 0x80 + 0x38,
} as const;
import { Key, matchesKey, parseKey } from "@mariozechner/pi-tui";
import { Key, matchesKey, parseKey } from "@earendil-works/pi-tui";
/**
* Map terminal key input to DOOM key codes

View File

@@ -9,7 +9,7 @@
* This demonstrates that overlays can handle real-time game rendering at 35 FPS.
*/
import type { ExtensionAPI } from "@mariozechner/pi-coding-agent";
import type { ExtensionAPI } from "@earendil-works/pi-coding-agent";
import { DoomOverlayComponent } from "./doom-component.js";
import { DoomEngine } from "./doom-engine.js";
import { ensureWadFile } from "./wad-finder.js";