promptGuidelines bullets are appended flat to the Guidelines section
with no tool name prefix. Using 'Use this tool when...' is ambiguous
because the LLM cannot tell which tool 'this' refers to. Updated docs
and examples to use explicit tool names instead.
- treat tools as a global allowlist across built-in, extension, and SDK tools
- remove process-cwd singleton tool usage from SDK and CLI paths
- add regression coverage for extension tool filtering
closes#3452closes#2835
Add AgentTool.prepareArguments and ToolDefinition.prepareArguments hook
that runs before schema validation in the agent loop. This lets tools
silently accept legacy argument shapes from resumed old sessions without
polluting the public schema.
The built-in edit tool uses this to fold legacy top-level oldText/newText
into edits[] when resuming sessions that predate the edits-only schema.
- AgentTool/ToolDefinition: typed prepareArguments returning Static<TParameters>
- agent-loop: prepareToolCallArguments() runs before validateToolArguments()
- edit tool: prepareEditArguments folds legacy fields, validateEditInput is strict
- Documented in extensions.md with edit-tool example
Returning { isError: true } from a tool's execute function was silently
ignored - the agent loop only sets isError via the catch block. Fix the
with-deps example to throw instead, add a clear note in the Tool Definition
docs section, and update the Error Handling summary.
closes#1881
Update extensions.md and rpc.md to accurately reflect that ctx.hasUI is
true in RPC mode. Document missing unsupported/degraded ExtensionUIContext
methods: pasteToEditor, getAllThemes, getTheme, setTheme.
Co-authored-by: Mario Zechner <badlogicgames@gmail.com>
Add pasteToEditor(text) method that pastes text into the editor via
bracketed paste sequences, triggering paste handling (including collapse
for large content). Unlike setEditorText which directly replaces content,
pasteToEditor routes through handleInput on the active editor component.
- Add pasteToEditor to ExtensionUIContext interface
- Add handleInput to EditorComponent interface (was missing, all
concrete implementations already had it)
- Implement in interactive mode via bracketed paste sequence
- Add fallback in RPC mode (delegates to setEditorText)
- Document in extensions.md
BREAKING CHANGE: ToolDefinition.execute parameter order changed from
(id, params, onUpdate, ctx, signal) to (id, params, signal, onUpdate, ctx).
This aligns with AgentTool.execute so wrapping built-in tools no longer
requires parameter reordering. Update extensions by swapping signal and
onUpdate parameters.