* feat(agent,coding-agent): add per-tool executionMode field to AgentTool and ToolDefinition
Add optional executionMode?: ToolExecutionMode to AgentTool and
ToolDefinition interfaces. Propagate through wrapToolDefinition and
createToolDefinitionFromAgentTool. No behavioral change yet — agent
loop will read this field in a follow-up.
* feat(agent): support per-tool executionMode override for sequential execution
When a tool defines executionMode='sequential', the agent loop
forces sequential execution of all tool calls in that batch,
even if the global config is parallel.
* feat(coding-agent): re-export ToolExecutionMode from @mariozechner/pi-agent-core
Makes the type available to extensions that want to set
executionMode on tool definitions.
* feat(coding-agent): add tic-tac-toe extension example with executionMode: sequential
Demonstrates per-tool executionMode: the agent plays via move/play
tool calls that share a cursor. Without sequential execution, play
can resolve before earlier moves finish, landing on the wrong cell.