fix(tui): keep focused overlays interactive after UI
Preserve a focused visible overlay as the input owner across extension custom UI replacement, while letting the replacement receive and close its own input before focus is restored. Fixes #5129.
This commit is contained in:
@@ -2,6 +2,10 @@
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## [Unreleased]
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### Fixed
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- Fixed focused visible overlays losing input to base components after focus restoration behind the overlay ([#5129](https://github.com/earendil-works/pi/issues/5129)).
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## [0.78.0] - 2026-05-29
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### Fixed
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@@ -119,6 +119,10 @@ handle.focus(); // Focus and bring to visual front
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handle.unfocus(); // Release focus to previous target
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handle.isFocused(); // Check if overlay has focus
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// A focused visible overlay keeps keyboard input until hidden or explicitly unfocused.
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// If you want a base component to receive input while the overlay remains visible,
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// call handle.unfocus() before focusing the base component.
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// Hide topmost overlay
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tui.hideOverlay();
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@@ -194,6 +194,19 @@ export interface OverlayHandle {
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isFocused(): boolean;
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}
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type ActiveOverlayRestoreFocusState = { status: "eligible" } | { status: "blocked"; blockedBy: Component };
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type OverlayRestoreFocusState = { status: "inactive" } | ActiveOverlayRestoreFocusState;
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type RestorableOverlayStackEntry = OverlayStackEntry & { restoreFocus: ActiveOverlayRestoreFocusState };
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type OverlayStackEntry = {
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component: Component;
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options: OverlayOptions | undefined;
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preFocus: Component | null;
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hidden: boolean;
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focusOrder: number;
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restoreFocus: OverlayRestoreFocusState;
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};
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/**
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* Container - a component that contains other components
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*/
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@@ -262,13 +275,7 @@ export class TUI extends Container {
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// Overlay stack for modal components rendered on top of base content
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private focusOrderCounter = 0;
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private overlayStack: {
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component: Component;
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options?: OverlayOptions;
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preFocus: Component | null;
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hidden: boolean;
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focusOrder: number;
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}[] = [];
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private overlayStack: OverlayStackEntry[] = [];
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constructor(terminal: Terminal, showHardwareCursor?: boolean) {
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super();
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@@ -309,17 +316,76 @@ export class TUI extends Container {
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}
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setFocus(component: Component | null): void {
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const previousFocus = this.focusedComponent;
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let nextFocus = component;
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const previousFocusedOverlay = previousFocus
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? this.overlayStack.find((entry) => entry.component === previousFocus && this.isOverlayVisible(entry))
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: undefined;
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const nextFocusIsOverlay = nextFocus ? this.overlayStack.some((entry) => entry.component === nextFocus) : false;
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if (nextFocus && !nextFocusIsOverlay) {
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const restoreOverlay = this.getRestoreFocusOverlay();
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if (
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restoreOverlay?.restoreFocus.status === "blocked" &&
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restoreOverlay.restoreFocus.blockedBy === previousFocus
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) {
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restoreOverlay.restoreFocus = { status: "eligible" };
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nextFocus = restoreOverlay.component;
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} else if (
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previousFocusedOverlay &&
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previousFocusedOverlay.restoreFocus.status !== "inactive" &&
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!this.isOverlayFocusAncestor(previousFocusedOverlay, nextFocus)
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) {
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previousFocusedOverlay.restoreFocus = { status: "blocked", blockedBy: nextFocus };
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}
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}
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// Clear focused flag on old component
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if (isFocusable(this.focusedComponent)) {
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this.focusedComponent.focused = false;
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}
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this.focusedComponent = component;
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this.focusedComponent = nextFocus;
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// Set focused flag on new component
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if (isFocusable(component)) {
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component.focused = true;
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if (isFocusable(nextFocus)) {
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nextFocus.focused = true;
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}
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const focusedOverlay = nextFocus
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? this.overlayStack.find((entry) => entry.component === nextFocus && this.isOverlayVisible(entry))
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: undefined;
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if (focusedOverlay) {
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this.markOverlayRestoreFocusEligible(focusedOverlay);
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}
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}
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private markOverlayRestoreFocusEligible(entry: OverlayStackEntry): void {
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for (const overlay of this.overlayStack) {
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this.clearOverlayRestoreFocus(overlay);
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}
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entry.restoreFocus = { status: "eligible" };
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}
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private clearOverlayRestoreFocus(entry: OverlayStackEntry): void {
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entry.restoreFocus = { status: "inactive" };
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}
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private getRestoreFocusOverlay(): RestorableOverlayStackEntry | undefined {
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return this.overlayStack.find(
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(overlay): overlay is RestorableOverlayStackEntry =>
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overlay.restoreFocus.status !== "inactive" && this.isOverlayVisible(overlay),
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);
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}
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private isOverlayFocusAncestor(entry: OverlayStackEntry, component: Component): boolean {
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const visited = new Set<Component>();
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let current = entry.preFocus;
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while (current && !visited.has(current)) {
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visited.add(current);
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if (current === component) return true;
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current = this.overlayStack.find((overlay) => overlay.component === current)?.preFocus ?? null;
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}
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return false;
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}
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/**
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@@ -327,12 +393,13 @@ export class TUI extends Container {
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* Returns a handle to control the overlay's visibility.
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*/
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showOverlay(component: Component, options?: OverlayOptions): OverlayHandle {
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const entry = {
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const entry: OverlayStackEntry = {
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component,
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options,
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preFocus: this.focusedComponent,
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hidden: false,
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focusOrder: ++this.focusOrderCounter,
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restoreFocus: { status: "inactive" },
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};
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this.overlayStack.push(entry);
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// Only focus if overlay is actually visible
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@@ -347,6 +414,7 @@ export class TUI extends Container {
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hide: () => {
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const index = this.overlayStack.indexOf(entry);
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if (index !== -1) {
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this.clearOverlayRestoreFocus(entry);
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this.overlayStack.splice(index, 1);
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// Restore focus if this overlay had focus
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if (this.focusedComponent === component) {
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@@ -362,6 +430,7 @@ export class TUI extends Container {
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entry.hidden = hidden;
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// Update focus when hiding/showing
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if (hidden) {
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this.clearOverlayRestoreFocus(entry);
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// If this overlay had focus, move focus to next visible or preFocus
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if (this.focusedComponent === component) {
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const topVisible = this.getTopmostVisibleOverlay();
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@@ -379,14 +448,13 @@ export class TUI extends Container {
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isHidden: () => entry.hidden,
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focus: () => {
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if (!this.overlayStack.includes(entry) || !this.isOverlayVisible(entry)) return;
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if (this.focusedComponent !== component) {
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this.setFocus(component);
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}
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entry.focusOrder = ++this.focusOrderCounter;
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this.setFocus(component);
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this.requestRender();
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},
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unfocus: () => {
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if (this.focusedComponent !== component) return;
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this.clearOverlayRestoreFocus(entry);
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const topVisible = this.getTopmostVisibleOverlay();
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this.setFocus(topVisible && topVisible !== entry ? topVisible.component : entry.preFocus);
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this.requestRender();
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@@ -399,6 +467,7 @@ export class TUI extends Container {
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hideOverlay(): void {
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const overlay = this.overlayStack.pop();
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if (!overlay) return;
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this.clearOverlayRestoreFocus(overlay);
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if (this.focusedComponent === overlay.component) {
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// Find topmost visible overlay, or fall back to preFocus
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const topVisible = this.getTopmostVisibleOverlay();
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@@ -414,7 +483,7 @@ export class TUI extends Container {
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}
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/** Check if an overlay entry is currently visible */
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private isOverlayVisible(entry: (typeof this.overlayStack)[number]): boolean {
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private isOverlayVisible(entry: OverlayStackEntry): boolean {
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if (entry.hidden) return false;
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if (entry.options?.visible) {
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return entry.options.visible(this.terminal.columns, this.terminal.rows);
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@@ -423,7 +492,7 @@ export class TUI extends Container {
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}
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/** Find the topmost visible capturing overlay, if any */
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private getTopmostVisibleOverlay(): (typeof this.overlayStack)[number] | undefined {
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private getTopmostVisibleOverlay(): OverlayStackEntry | undefined {
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for (let i = this.overlayStack.length - 1; i >= 0; i--) {
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if (this.overlayStack[i].options?.nonCapturing) continue;
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if (this.isOverlayVisible(this.overlayStack[i])) {
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@@ -584,6 +653,18 @@ export class TUI extends Container {
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}
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}
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const focusIsOverlay = this.overlayStack.some((o) => o.component === this.focusedComponent);
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if (!focusIsOverlay) {
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const overlayToRestore = this.getRestoreFocusOverlay();
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if (
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overlayToRestore &&
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(overlayToRestore.restoreFocus.status === "eligible" ||
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overlayToRestore.restoreFocus.blockedBy !== this.focusedComponent)
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) {
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this.setFocus(overlayToRestore.component);
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}
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}
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// Pass input to focused component (including Ctrl+C)
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// The focused component can decide how to handle Ctrl+C
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if (this.focusedComponent?.handleInput) {
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@@ -235,7 +235,9 @@ describe("TUI overlay non-capturing", () => {
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// Simulate showExtensionCustom: factory creates timer synchronously,
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// then .then() pushes controller as a microtask
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let timerHandle: ReturnType<typeof tui.showOverlay>;
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let doneFn: () => void;
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let doneFn: () => void = () => {
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throw new Error("doneFn was not initialized");
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};
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const overlayPromise = new Promise<void>((resolve) => {
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doneFn = () => {
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@@ -259,7 +261,7 @@ describe("TUI overlay non-capturing", () => {
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assert.strictEqual(editor.focused, false);
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// Simulate Esc: cleanup + close (from inside handleInput)
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doneFn!();
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doneFn();
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// Now await the promise (simulating showExtensionCustom resolving)
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await overlayPromise;
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await renderAndFlush(tui, terminal);
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@@ -305,6 +307,294 @@ describe("TUI overlay non-capturing", () => {
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}
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});
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it("active base focus replacement receives close input before overlay restore", async () => {
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const terminal = new VirtualTerminal(80, 24);
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const tui = new TUI(terminal);
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const editor = new FocusableOverlay(["EDITOR"]);
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const replacement = new FocusableOverlay(["REPLACEMENT"]);
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const overlay = new FocusableOverlay(["OVERLAY"]);
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overlay.handleInput = (data: string) => {
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overlay.inputs.push(data);
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if (data === "b") {
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tui.setFocus(replacement);
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}
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};
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replacement.handleInput = (data: string) => {
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replacement.inputs.push(data);
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if (data === "\r") {
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tui.setFocus(editor);
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}
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};
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tui.addChild(new EmptyContent());
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tui.setFocus(editor);
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tui.start();
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try {
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tui.showOverlay(overlay);
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assert.strictEqual(overlay.focused, true);
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terminal.sendInput("b");
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await renderAndFlush(tui, terminal);
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assert.strictEqual(replacement.focused, true);
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terminal.sendInput("\r");
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await renderAndFlush(tui, terminal);
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assert.deepStrictEqual(replacement.inputs, ["\r"]);
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assert.deepStrictEqual(overlay.inputs, ["b"]);
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assert.strictEqual(overlay.focused, true);
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terminal.sendInput("x");
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await renderAndFlush(tui, terminal);
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assert.deepStrictEqual(overlay.inputs, ["b", "x"]);
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} finally {
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tui.stop();
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}
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});
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it("active replacement still receives input when it is another overlay preFocus", async () => {
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const terminal = new VirtualTerminal(80, 24);
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const tui = new TUI(terminal);
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const editor = new FocusableOverlay(["EDITOR"]);
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const replacement = new FocusableOverlay(["REPLACEMENT"]);
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const passive = new FocusableOverlay(["PASSIVE"]);
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const overlay = new FocusableOverlay(["OVERLAY"]);
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overlay.handleInput = (data: string) => {
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overlay.inputs.push(data);
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if (data === "b") {
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tui.setFocus(replacement);
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}
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};
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replacement.handleInput = (data: string) => {
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replacement.inputs.push(data);
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if (data === "\r") {
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tui.setFocus(editor);
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}
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};
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tui.addChild(new EmptyContent());
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tui.setFocus(editor);
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tui.start();
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try {
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tui.setFocus(replacement);
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tui.showOverlay(passive, { nonCapturing: true });
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tui.setFocus(editor);
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tui.showOverlay(overlay);
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terminal.sendInput("b");
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await renderAndFlush(tui, terminal);
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assert.strictEqual(replacement.focused, true);
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terminal.sendInput("1");
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terminal.sendInput("\r");
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await renderAndFlush(tui, terminal);
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assert.deepStrictEqual(replacement.inputs, ["1", "\r"]);
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assert.deepStrictEqual(overlay.inputs, ["b"]);
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assert.strictEqual(overlay.focused, true);
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} finally {
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tui.stop();
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}
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});
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it("handleInput restores focus to a visible focused overlay after base focus steal", async () => {
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const terminal = new VirtualTerminal(80, 24);
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const tui = new TUI(terminal);
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const editor = new FocusableOverlay(["EDITOR"]);
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const replacement = new FocusableOverlay(["REPLACEMENT"]);
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const overlay = new FocusableOverlay(["OVERLAY"]);
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tui.addChild(new EmptyContent());
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tui.setFocus(editor);
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tui.start();
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try {
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tui.showOverlay(overlay);
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assert.strictEqual(overlay.focused, true);
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tui.setFocus(replacement);
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tui.setFocus(editor);
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terminal.sendInput("x");
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await renderAndFlush(tui, terminal);
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assert.deepStrictEqual(overlay.inputs, ["x"]);
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assert.deepStrictEqual(editor.inputs, []);
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assert.strictEqual(overlay.focused, true);
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} finally {
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tui.stop();
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}
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});
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it("handleInput restores focus to explicitly focused raw sub-overlay after base focus steal", async () => {
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const terminal = new VirtualTerminal(80, 24);
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const tui = new TUI(terminal);
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const editor = new FocusableOverlay(["EDITOR"]);
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const controller = new FocusableOverlay(["CONTROLLER"]);
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const subOverlay = new FocusableOverlay(["SUB"]);
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tui.addChild(new EmptyContent());
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tui.setFocus(editor);
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tui.start();
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try {
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tui.showOverlay(controller);
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const subHandle = tui.showOverlay(subOverlay, { nonCapturing: true });
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subHandle.focus();
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tui.setFocus(editor);
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terminal.sendInput("x");
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await renderAndFlush(tui, terminal);
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assert.deepStrictEqual(subOverlay.inputs, ["x"]);
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assert.deepStrictEqual(controller.inputs, []);
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assert.deepStrictEqual(editor.inputs, []);
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} finally {
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tui.stop();
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}
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});
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it("passive non-capturing overlay does not regain input after base focus", async () => {
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const terminal = new VirtualTerminal(80, 24);
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const tui = new TUI(terminal);
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const editor = new FocusableOverlay(["EDITOR"]);
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const passive = new FocusableOverlay(["PASSIVE"]);
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tui.addChild(new EmptyContent());
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tui.setFocus(editor);
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tui.start();
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try {
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tui.showOverlay(passive, { nonCapturing: true });
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terminal.sendInput("x");
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await renderAndFlush(tui, terminal);
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assert.deepStrictEqual(editor.inputs, ["x"]);
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assert.deepStrictEqual(passive.inputs, []);
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assert.strictEqual(editor.focused, true);
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} finally {
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tui.stop();
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}
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});
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it("explicitly focused non-capturing overlay regains input after base focus steal", async () => {
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const terminal = new VirtualTerminal(80, 24);
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const tui = new TUI(terminal);
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const editor = new FocusableOverlay(["EDITOR"]);
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const overlay = new FocusableOverlay(["NC"]);
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tui.addChild(new EmptyContent());
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tui.setFocus(editor);
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tui.start();
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try {
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const handle = tui.showOverlay(overlay, { nonCapturing: true });
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handle.focus();
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tui.setFocus(editor);
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terminal.sendInput("x");
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await renderAndFlush(tui, terminal);
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assert.deepStrictEqual(overlay.inputs, ["x"]);
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assert.deepStrictEqual(editor.inputs, []);
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} finally {
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tui.stop();
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}
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});
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it("unfocus() prevents visible overlay from regaining input", async () => {
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const terminal = new VirtualTerminal(80, 24);
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const tui = new TUI(terminal);
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const editor = new FocusableOverlay(["EDITOR"]);
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const overlay = new FocusableOverlay(["OVERLAY"]);
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tui.addChild(new EmptyContent());
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tui.setFocus(editor);
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tui.start();
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try {
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const handle = tui.showOverlay(overlay);
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handle.unfocus();
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terminal.sendInput("x");
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await renderAndFlush(tui, terminal);
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assert.deepStrictEqual(editor.inputs, ["x"]);
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assert.deepStrictEqual(overlay.inputs, []);
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assert.strictEqual(editor.focused, true);
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} finally {
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tui.stop();
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}
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});
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it("temporarily invisible focused overlay falls back without losing restore eligibility", async () => {
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const terminal = new VirtualTerminal(80, 24);
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const tui = new TUI(terminal);
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const editor = new FocusableOverlay(["EDITOR"]);
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const overlay = new FocusableOverlay(["OVERLAY"]);
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let visible = true;
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tui.addChild(new EmptyContent());
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tui.setFocus(editor);
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tui.start();
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try {
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tui.showOverlay(overlay, { visible: () => visible });
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tui.setFocus(editor);
|
||||
visible = false;
|
||||
terminal.sendInput("x");
|
||||
await renderAndFlush(tui, terminal);
|
||||
assert.deepStrictEqual(editor.inputs, ["x"]);
|
||||
assert.deepStrictEqual(overlay.inputs, []);
|
||||
visible = true;
|
||||
terminal.sendInput("y");
|
||||
await renderAndFlush(tui, terminal);
|
||||
assert.deepStrictEqual(editor.inputs, ["x"]);
|
||||
assert.deepStrictEqual(overlay.inputs, ["y"]);
|
||||
} finally {
|
||||
tui.stop();
|
||||
}
|
||||
});
|
||||
|
||||
it("temporarily invisible focused overlay with null preFocus restores when visible again", async () => {
|
||||
const terminal = new VirtualTerminal(80, 24);
|
||||
const tui = new TUI(terminal);
|
||||
const overlay = new FocusableOverlay(["OVERLAY"]);
|
||||
let visible = true;
|
||||
tui.addChild(new EmptyContent());
|
||||
tui.start();
|
||||
try {
|
||||
tui.showOverlay(overlay, { visible: () => visible });
|
||||
visible = false;
|
||||
terminal.sendInput("x");
|
||||
await renderAndFlush(tui, terminal);
|
||||
assert.deepStrictEqual(overlay.inputs, []);
|
||||
visible = true;
|
||||
terminal.sendInput("y");
|
||||
await renderAndFlush(tui, terminal);
|
||||
assert.deepStrictEqual(overlay.inputs, ["y"]);
|
||||
} finally {
|
||||
tui.stop();
|
||||
}
|
||||
});
|
||||
|
||||
it("cyclic overlay preFocus ancestry does not hang focus changes", async () => {
|
||||
const terminal = new VirtualTerminal(80, 24);
|
||||
const tui = new TUI(terminal);
|
||||
const editor = new FocusableOverlay(["EDITOR"]);
|
||||
const overlay = new FocusableOverlay(["OVERLAY"]);
|
||||
tui.addChild(new EmptyContent());
|
||||
tui.setFocus(overlay);
|
||||
tui.start();
|
||||
try {
|
||||
const handle = tui.showOverlay(overlay, { nonCapturing: true });
|
||||
handle.focus();
|
||||
tui.setFocus(editor);
|
||||
terminal.sendInput("x");
|
||||
await renderAndFlush(tui, terminal);
|
||||
assert.deepStrictEqual(editor.inputs, ["x"]);
|
||||
assert.deepStrictEqual(overlay.inputs, []);
|
||||
} finally {
|
||||
tui.stop();
|
||||
}
|
||||
});
|
||||
|
||||
it("handleInput restores the focus-order top overlay after base focus steal", async () => {
|
||||
const terminal = new VirtualTerminal(80, 24);
|
||||
const tui = new TUI(terminal);
|
||||
const editor = new FocusableOverlay(["EDITOR"]);
|
||||
const lower = new FocusableOverlay(["LOWER"]);
|
||||
const upper = new FocusableOverlay(["UPPER"]);
|
||||
tui.addChild(new EmptyContent());
|
||||
tui.setFocus(editor);
|
||||
tui.start();
|
||||
try {
|
||||
const lowerHandle = tui.showOverlay(lower);
|
||||
tui.showOverlay(upper);
|
||||
lowerHandle.focus();
|
||||
tui.setFocus(editor);
|
||||
terminal.sendInput("x");
|
||||
await renderAndFlush(tui, terminal);
|
||||
assert.deepStrictEqual(lower.inputs, ["x"]);
|
||||
assert.deepStrictEqual(upper.inputs, []);
|
||||
assert.deepStrictEqual(editor.inputs, []);
|
||||
} finally {
|
||||
tui.stop();
|
||||
}
|
||||
});
|
||||
|
||||
it("hideOverlay() does not reassign focus when topmost overlay is non-capturing", async () => {
|
||||
const terminal = new VirtualTerminal(80, 24);
|
||||
const tui = new TUI(terminal);
|
||||
|
||||
Reference in New Issue
Block a user