feat(tui): add non-capturing overlays with focus control (#1916)

This commit is contained in:
Nico Bailon
2026-03-07 05:19:16 -08:00
committed by GitHub
parent 3e6e459cfc
commit 841c95ac9c
5 changed files with 1141 additions and 28 deletions

View File

@@ -14,10 +14,13 @@
* /overlay-maxheight - Test maxHeight truncation
* /overlay-sidepanel - Responsive sidepanel (hides when terminal < 100 cols)
* /overlay-toggle - Toggle visibility demo (demonstrates OverlayHandle.setHidden)
* /overlay-passive - Non-capturing overlay demo (passive info panel alongside active overlay)
* /overlay-focus - Focus cycling and rendering order with non-capturing overlays
* /overlay-streaming - Multiple input panels with simulated streaming (Tab to cycle focus)
*/
import type { ExtensionAPI, ExtensionCommandContext, Theme } from "@mariozechner/pi-coding-agent";
import type { OverlayAnchor, OverlayHandle, OverlayOptions, TUI } from "@mariozechner/pi-tui";
import type { Component, OverlayAnchor, OverlayHandle, OverlayOptions, TUI } from "@mariozechner/pi-tui";
import { matchesKey, truncateToWidth, visibleWidth } from "@mariozechner/pi-tui";
import { spawn } from "child_process";
@@ -256,6 +259,42 @@ export default function (pi: ExtensionAPI) {
globalToggleHandle = null;
},
});
// Non-capturing overlay demo - passive info panel that doesn't steal focus
pi.registerCommand("overlay-passive", {
description: "Test non-capturing overlay (passive info panel alongside active overlay)",
handler: async (_args: string, ctx: ExtensionCommandContext) => {
ctx.ui.setEditorText("");
await ctx.ui.custom<void>((tui, theme, _kb, done) => new PassiveDemoController(tui, theme, done), {
overlay: true,
overlayOptions: { anchor: "center", width: 48 },
});
},
});
// Focus cycling demo - demonstrates focus(), unfocus(), isFocused() and rendering order
pi.registerCommand("overlay-focus", {
description: "Test focus cycling and rendering order with non-capturing overlays",
handler: async (_args: string, ctx: ExtensionCommandContext) => {
ctx.ui.setEditorText("");
await ctx.ui.custom<void>((tui, theme, _kb, done) => new FocusDemoController(tui, theme, done), {
overlay: true,
overlayOptions: { anchor: "bottom-center", width: 55, margin: { bottom: 1 } },
});
},
});
// Test multiple input panels with simulated streaming
pi.registerCommand("overlay-streaming", {
description: "Multiple input panels with simulated streaming (Tab to cycle focus)",
handler: async (_args: string, ctx: ExtensionCommandContext) => {
ctx.ui.setEditorText("");
await ctx.ui.custom<void>((tui, theme, _kb, done) => new StreamingInputController(tui, theme, done), {
overlay: true,
overlayOptions: { anchor: "bottom-center", width: 60, margin: { bottom: 1 } },
});
},
});
}
function sleep(ms: number): Promise<void> {
@@ -879,3 +918,431 @@ class ToggleDemoComponent extends BaseOverlay {
);
}
}
// === Non-capturing passive overlay demo ===
class PassiveDemoController extends BaseOverlay {
focused = false;
private typed = "";
private timerComponent: TimerPanel;
private timerHandle: OverlayHandle | null = null;
private interval: ReturnType<typeof setInterval> | null = null;
private inputCount = 0;
private lastInputDebug = "";
constructor(
private tui: TUI,
theme: Theme,
private done: () => void,
) {
super(theme);
this.timerComponent = new TimerPanel(theme);
this.timerHandle = this.tui.showOverlay(this.timerComponent, {
nonCapturing: true,
anchor: "top-right",
width: 22,
margin: { top: 1, right: 2 },
});
this.interval = setInterval(() => {
this.timerComponent.tick();
this.tui.requestRender();
}, 1000);
}
handleInput(data: string): void {
this.inputCount++;
this.lastInputDebug = `len=${data.length} c0=${data.charCodeAt(0)}`;
if (matchesKey(data, "escape") || matchesKey(data, "ctrl+c")) {
this.cleanup();
this.done();
} else if (matchesKey(data, "backspace")) {
this.typed = this.typed.slice(0, -1);
} else if (data.length === 1 && data.charCodeAt(0) >= 32) {
this.typed += data;
}
}
render(width: number): string[] {
const th = this.theme;
const display = this.typed.length > 0 ? this.typed : th.fg("dim", "(type here)");
return this.box(
[
"",
` ${th.fg("dim", `focused=${this.focused} inputs=${this.inputCount}`)}`,
` ${th.fg("dim", `last: ${this.lastInputDebug || "none"}`)}`,
"",
` > ${display}`,
"",
th.fg("dim", " Type to prove input goes here."),
th.fg("dim", " Press Esc to close both."),
"",
],
width,
"Non-Capturing Demo",
);
}
private cleanup(): void {
if (this.interval) {
clearInterval(this.interval);
this.interval = null;
}
this.timerHandle?.hide();
this.timerHandle = null;
}
override dispose(): void {
this.cleanup();
}
}
class TimerPanel extends BaseOverlay {
private seconds = 0;
tick(): void {
this.seconds++;
}
render(width: number): string[] {
const th = this.theme;
const mins = Math.floor(this.seconds / 60);
const secs = this.seconds % 60;
const time = `${String(mins).padStart(2, "0")}:${String(secs).padStart(2, "0")}`;
return this.box([` ${th.fg("accent", time)}`, th.fg("dim", " nonCapturing: true")], width, "Timer");
}
}
// === Focus cycling demo ===
class FocusDemoController extends BaseOverlay {
private panels: FocusPanel[] = [];
private handles: OverlayHandle[] = [];
private focusIndex = -1;
constructor(
private tui: TUI,
theme: Theme,
private done: () => void,
) {
super(theme);
const colors = ["error", "success", "accent"] as const;
const labels = ["Alpha", "Beta", "Gamma"];
for (let i = 0; i < 3; i++) {
const panel = new FocusPanel(
theme,
labels[i]!,
colors[i]!,
() => this.cycleFocus(),
() => this.close(),
);
const handle = this.tui.showOverlay(panel, {
nonCapturing: true,
row: 2,
col: 5 + i * 6,
width: 28,
});
panel.handle = handle;
this.panels.push(panel);
this.handles.push(handle);
}
}
private cycleFocus(): void {
if (this.focusIndex >= 0 && this.focusIndex < this.handles.length) {
this.handles[this.focusIndex]!.unfocus();
}
this.focusIndex++;
if (this.focusIndex >= this.handles.length) {
this.focusIndex = -1;
} else {
this.handles[this.focusIndex]!.focus();
}
this.tui.requestRender();
}
private close(): void {
for (const handle of this.handles) handle.hide();
this.handles = [];
this.panels = [];
this.done();
}
handleInput(data: string): void {
if (matchesKey(data, "escape") || matchesKey(data, "ctrl+c")) {
this.close();
} else if (matchesKey(data, "tab")) {
this.cycleFocus();
}
}
render(width: number): string[] {
const th = this.theme;
const focused = this.focusIndex === -1 ? "Controller" : (this.panels[this.focusIndex]?.label ?? "?");
return this.box(
[
"",
` Current focus: ${th.fg("accent", focused)}`,
"",
" Three overlapping panels above are",
` all ${th.fg("accent", "nonCapturing")}. Press Tab to`,
" cycle focus() between them.",
"",
" Focused panel renders on top",
" (focus-based rendering order).",
"",
th.fg("dim", " Tab = cycle focus | Esc = close"),
"",
],
width,
"Focus Demo",
);
}
override dispose(): void {
for (const handle of this.handles) handle.hide();
}
}
class FocusPanel extends BaseOverlay {
handle: OverlayHandle | null = null;
readonly label: string;
constructor(
theme: Theme,
label: string,
private color: "error" | "success" | "accent",
private onTab: () => void,
private onClose: () => void,
) {
super(theme);
this.label = label;
}
handleInput(data: string): void {
if (matchesKey(data, "tab")) {
this.onTab();
} else if (matchesKey(data, "escape") || matchesKey(data, "ctrl+c")) {
this.onClose();
}
}
render(width: number): string[] {
const th = this.theme;
const focused = this.handle?.isFocused() ?? false;
const innerW = Math.max(1, width - 2);
const border = (c: string) => th.fg(this.color, c);
const padLine = (s: string) => truncateToWidth(s, innerW, "...", true);
const lines: string[] = [];
lines.push(border(`${"─".repeat(innerW)}`));
lines.push(border("│") + padLine(` ${th.fg("accent", this.label)}`) + border("│"));
lines.push(border("│") + padLine("") + border("│"));
if (focused) {
lines.push(border("│") + padLine(th.fg("success", " ● FOCUSED")) + border("│"));
lines.push(border("│") + padLine(th.fg("dim", " (receiving input)")) + border("│"));
} else {
lines.push(border("│") + padLine(th.fg("dim", " ○ unfocused")) + border("│"));
lines.push(border("│") + padLine(th.fg("dim", " (passive)")) + border("│"));
}
lines.push(border("│") + padLine("") + border("│"));
lines.push(border(`${"─".repeat(innerW)}`));
return lines;
}
}
// === Streaming input panel test (/overlay-streaming) ===
class StreamingInputController extends BaseOverlay {
private panels: StreamingInputPanel[] = [];
private handles: OverlayHandle[] = [];
private focusIndex = -1; // -1 = controller focused, 0-2 = panel focused
private streamLines: string[] = [];
private streamInterval: ReturnType<typeof setInterval> | null = null;
private lineCount = 0;
constructor(
private tui: TUI,
theme: Theme,
private done: () => void,
) {
super(theme);
// Create 3 input panels as non-capturing overlays
const colors = ["error", "success", "accent"] as const;
const labels = ["Panel A", "Panel B", "Panel C"];
for (let i = 0; i < 3; i++) {
const panel = new StreamingInputPanel(
theme,
labels[i]!,
colors[i]!,
() => this.cycleFocus(),
() => this.close(),
);
const handle = this.tui.showOverlay(panel, {
nonCapturing: true,
row: 1 + i * 9,
col: 2,
width: 35,
});
panel.handle = handle;
this.panels.push(panel);
this.handles.push(handle);
}
// Start with controller focused (focusIndex = -1)
// Start simulated streaming
this.streamInterval = setInterval(() => {
this.lineCount++;
const timestamp = new Date().toLocaleTimeString();
this.streamLines.push(`[${timestamp}] Streaming line ${this.lineCount}...`);
if (this.streamLines.length > 8) {
this.streamLines.shift();
}
this.tui.requestRender();
}, 500);
}
private cycleFocus(): void {
// Unfocus current panel if any
if (this.focusIndex >= 0 && this.focusIndex < this.handles.length) {
this.handles[this.focusIndex]!.unfocus();
}
// Cycle: -1 (controller) → 0 → 1 → 2 → -1 ...
this.focusIndex++;
if (this.focusIndex >= this.handles.length) {
this.focusIndex = -1; // Back to controller
}
// Focus new panel if any
if (this.focusIndex >= 0) {
this.handles[this.focusIndex]!.focus();
}
this.tui.requestRender();
}
private close(): void {
if (this.streamInterval) {
clearInterval(this.streamInterval);
this.streamInterval = null;
}
for (const handle of this.handles) handle.hide();
this.handles = [];
this.panels = [];
this.done();
}
handleInput(data: string): void {
if (matchesKey(data, "escape") || matchesKey(data, "ctrl+c")) {
this.close();
} else if (matchesKey(data, "tab")) {
this.cycleFocus();
}
}
render(width: number): string[] {
const th = this.theme;
const focusedLabel =
this.focusIndex === -1
? th.fg("success", "Controller (this panel)")
: (this.panels[this.focusIndex]?.label ?? "?");
const lines = [
"",
` Current focus: ${th.fg("accent", focusedLabel)}`,
"",
" Simulated streaming output:",
th.fg("dim", " ─".repeat((width - 2) / 2)),
];
for (const line of this.streamLines) {
lines.push(` ${th.fg("dim", line)}`);
}
while (lines.length < 12) {
lines.push("");
}
lines.push(th.fg("dim", " ─".repeat((width - 2) / 2)));
lines.push("");
lines.push(` Three ${th.fg("accent", "nonCapturing")} input panels on the left.`);
lines.push(" Tab cycles: Controller → Panel A → B → C → Controller");
lines.push(" Type in each panel to test input routing.");
lines.push("");
lines.push(th.fg("dim", " Tab = cycle focus | Esc = close all"));
lines.push("");
return this.box(lines, width, "Streaming + Input Test");
}
override dispose(): void {
this.close();
}
}
class StreamingInputPanel implements Component {
handle: OverlayHandle | null = null;
private typed = "";
readonly label: string;
constructor(
private theme: Theme,
label: string,
private color: "error" | "success" | "accent",
private onTab: () => void,
private onClose: () => void,
) {
this.label = label;
}
handleInput(data: string): void {
if (matchesKey(data, "tab")) {
this.onTab();
} else if (matchesKey(data, "escape") || matchesKey(data, "ctrl+c")) {
this.onClose();
} else if (matchesKey(data, "backspace")) {
this.typed = this.typed.slice(0, -1);
} else if (data.length === 1 && data.charCodeAt(0) >= 32) {
this.typed += data;
}
}
render(width: number): string[] {
const th = this.theme;
const focused = this.handle?.isFocused() ?? false;
const innerW = Math.max(1, width - 2);
const border = (c: string) => th.fg(this.color, c);
const padLine = (s: string) => {
const w = visibleWidth(s);
return s + " ".repeat(Math.max(0, innerW - w));
};
const inputDisplay = this.typed.length > 0 ? this.typed : th.fg("dim", "(type here)");
const truncatedInput = truncateToWidth(` > ${inputDisplay}`, innerW, "...", true);
const lines: string[] = [];
lines.push(border(`${"─".repeat(innerW)}`));
lines.push(border("│") + padLine(` ${th.fg("accent", this.label)}`) + border("│"));
lines.push(border("│") + padLine("") + border("│"));
if (focused) {
lines.push(border("│") + padLine(th.fg("success", " ● FOCUSED")) + border("│"));
lines.push(border("│") + padLine(th.fg("dim", " (receiving input)")) + border("│"));
} else {
lines.push(border("│") + padLine(th.fg("dim", " ○ unfocused")) + border("│"));
lines.push(border("│") + padLine("") + border("│"));
}
lines.push(border("│") + padLine(truncatedInput) + border("│"));
lines.push(border("│") + padLine("") + border("│"));
lines.push(border("│") + padLine(th.fg("dim", " Tab | Esc")) + border("│"));
lines.push(border(`${"─".repeat(innerW)}`));
return lines;
}
invalidate(): void {}
}

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@@ -2,6 +2,18 @@
## [Unreleased]
### Added
- Added non-capturing overlays via `OverlayOptions.nonCapturing` and new `OverlayHandle` methods: `focus()`, `unfocus()`, and `isFocused()` for programmatic overlay focus control ([#1355](https://github.com/badlogic/pi-mono/issues/1355))
### Changed
- Overlay compositing order now uses focus order so focused overlays render on top while preserving stack semantics for show/hide behavior ([#1355](https://github.com/badlogic/pi-mono/issues/1355))
### Fixed
- Fixed automatic focus restoration to skip non-capturing overlays and fixed `hideOverlay()` to only reassign focus when the popped overlay had focus ([#1355](https://github.com/badlogic/pi-mono/issues/1355))
## [0.56.3] - 2026-03-06
### Added

View File

@@ -93,6 +93,9 @@ const handle = tui.showOverlay(component, {
// Responsive visibility
visible: (termWidth, termHeight) => termWidth >= 100 // Hide on narrow terminals
// Focus behavior
nonCapturing: true // Don't auto-focus when shown
});
// OverlayHandle methods
@@ -100,6 +103,9 @@ handle.hide(); // Permanently remove the overlay
handle.setHidden(true); // Temporarily hide (can show again)
handle.setHidden(false); // Show again after hiding
handle.isHidden(); // Check if temporarily hidden
handle.focus(); // Focus and bring to visual front
handle.unfocus(); // Release focus to previous target
handle.isFocused(); // Check if overlay has focus
// Hide topmost overlay
tui.hideOverlay();

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@@ -145,6 +145,8 @@ export interface OverlayOptions {
* Called each render cycle with current terminal dimensions.
*/
visible?: (termWidth: number, termHeight: number) => boolean;
/** If true, don't capture keyboard focus when shown */
nonCapturing?: boolean;
}
/**
@@ -157,6 +159,12 @@ export interface OverlayHandle {
setHidden(hidden: boolean): void;
/** Check if overlay is temporarily hidden */
isHidden(): boolean;
/** Focus this overlay and bring it to the visual front */
focus(): void;
/** Release focus to the previous target */
unfocus(): void;
/** Check if this overlay currently has focus */
isFocused(): boolean;
}
/**
@@ -221,11 +229,13 @@ export class TUI extends Container {
private stopped = false;
// Overlay stack for modal components rendered on top of base content
private focusOrderCounter = 0;
private overlayStack: {
component: Component;
options?: OverlayOptions;
preFocus: Component | null;
hidden: boolean;
focusOrder: number;
}[] = [];
constructor(terminal: Terminal, showHardwareCursor?: boolean) {
@@ -285,10 +295,16 @@ export class TUI extends Container {
* Returns a handle to control the overlay's visibility.
*/
showOverlay(component: Component, options?: OverlayOptions): OverlayHandle {
const entry = { component, options, preFocus: this.focusedComponent, hidden: false };
const entry = {
component,
options,
preFocus: this.focusedComponent,
hidden: false,
focusOrder: ++this.focusOrderCounter,
};
this.overlayStack.push(entry);
// Only focus if overlay is actually visible
if (this.isOverlayVisible(entry)) {
if (!options?.nonCapturing && this.isOverlayVisible(entry)) {
this.setFocus(component);
}
this.terminal.hideCursor();
@@ -321,13 +337,29 @@ export class TUI extends Container {
}
} else {
// Restore focus to this overlay when showing (if it's actually visible)
if (this.isOverlayVisible(entry)) {
if (!options?.nonCapturing && this.isOverlayVisible(entry)) {
entry.focusOrder = ++this.focusOrderCounter;
this.setFocus(component);
}
}
this.requestRender();
},
isHidden: () => entry.hidden,
focus: () => {
if (!this.overlayStack.includes(entry) || !this.isOverlayVisible(entry)) return;
if (this.focusedComponent !== component) {
this.setFocus(component);
}
entry.focusOrder = ++this.focusOrderCounter;
this.requestRender();
},
unfocus: () => {
if (this.focusedComponent !== component) return;
const topVisible = this.getTopmostVisibleOverlay();
this.setFocus(topVisible && topVisible !== entry ? topVisible.component : entry.preFocus);
this.requestRender();
},
isFocused: () => this.focusedComponent === component,
};
}
@@ -335,9 +367,11 @@ export class TUI extends Container {
hideOverlay(): void {
const overlay = this.overlayStack.pop();
if (!overlay) return;
// Find topmost visible overlay, or fall back to preFocus
const topVisible = this.getTopmostVisibleOverlay();
this.setFocus(topVisible?.component ?? overlay.preFocus);
if (this.focusedComponent === overlay.component) {
// Find topmost visible overlay, or fall back to preFocus
const topVisible = this.getTopmostVisibleOverlay();
this.setFocus(topVisible?.component ?? overlay.preFocus);
}
if (this.overlayStack.length === 0) this.terminal.hideCursor();
this.requestRender();
}
@@ -356,9 +390,10 @@ export class TUI extends Container {
return true;
}
/** Find the topmost visible overlay, if any */
/** Find the topmost visible capturing overlay, if any */
private getTopmostVisibleOverlay(): (typeof this.overlayStack)[number] | undefined {
for (let i = this.overlayStack.length - 1; i >= 0; i--) {
if (this.overlayStack[i].options?.nonCapturing) continue;
if (this.isOverlayVisible(this.overlayStack[i])) {
return this.overlayStack[i];
}
@@ -678,7 +713,7 @@ export class TUI extends Container {
}
}
/** Composite all overlays into content lines (in stack order, later = on top). */
/** Composite all overlays into content lines (sorted by focusOrder, higher = on top). */
private compositeOverlays(lines: string[], termWidth: number, termHeight: number): string[] {
if (this.overlayStack.length === 0) return lines;
const result = [...lines];
@@ -687,10 +722,9 @@ export class TUI extends Container {
const rendered: { overlayLines: string[]; row: number; col: number; w: number }[] = [];
let minLinesNeeded = result.length;
for (const entry of this.overlayStack) {
// Skip invisible overlays (hidden or visible() returns false)
if (!this.isOverlayVisible(entry)) continue;
const visibleEntries = this.overlayStack.filter((e) => this.isOverlayVisible(e));
visibleEntries.sort((a, b) => a.focusOrder - b.focusOrder);
for (const entry of visibleEntries) {
const { component, options } = entry;
// Get layout with height=0 first to determine width and maxHeight
@@ -723,9 +757,6 @@ export class TUI extends Container {
const viewportStart = Math.max(0, workingHeight - termHeight);
// Track which lines were modified for final verification
const modifiedLines = new Set<number>();
// Composite each overlay
for (const { overlayLines, row, col, w } of rendered) {
for (let i = 0; i < overlayLines.length; i++) {
@@ -736,22 +767,10 @@ export class TUI extends Container {
const truncatedOverlayLine =
visibleWidth(overlayLines[i]) > w ? sliceByColumn(overlayLines[i], 0, w, true) : overlayLines[i];
result[idx] = this.compositeLineAt(result[idx], truncatedOverlayLine, col, w, termWidth);
modifiedLines.add(idx);
}
}
}
// Final verification: ensure no composited line exceeds terminal width
// This is a belt-and-suspenders safeguard - compositeLineAt should already
// guarantee this, but we verify here to prevent crashes from any edge cases
// Only check lines that were actually modified (optimization)
for (const idx of modifiedLines) {
const lineWidth = visibleWidth(result[idx]);
if (lineWidth > termWidth) {
result[idx] = sliceByColumn(result[idx], 0, termWidth, true);
}
}
return result;
}

View File

@@ -0,0 +1,609 @@
import assert from "node:assert";
import { describe, it } from "node:test";
import type { Component, Focusable } from "../src/tui.js";
import { TUI } from "../src/tui.js";
import { VirtualTerminal } from "./virtual-terminal.js";
class StaticOverlay implements Component {
constructor(private lines: string[]) {}
render(): string[] {
return this.lines;
}
invalidate(): void {}
}
class EmptyContent implements Component {
render(): string[] {
return [];
}
invalidate(): void {}
}
class FocusableOverlay implements Component, Focusable {
focused = false;
inputs: string[] = [];
constructor(private lines: string[]) {}
handleInput(data: string): void {
this.inputs.push(data);
}
render(): string[] {
return this.lines;
}
invalidate(): void {}
}
async function renderAndFlush(tui: TUI, terminal: VirtualTerminal): Promise<void> {
tui.requestRender(true);
await new Promise<void>((resolve) => process.nextTick(resolve));
await terminal.flush();
}
describe("TUI overlay non-capturing", () => {
describe("focus management", () => {
it("non-capturing overlay preserves focus on creation", async () => {
const terminal = new VirtualTerminal(80, 24);
const tui = new TUI(terminal);
const editor = new FocusableOverlay(["EDITOR"]);
const overlay = new FocusableOverlay(["OVERLAY"]);
tui.addChild(new EmptyContent());
tui.setFocus(editor);
tui.start();
try {
tui.showOverlay(overlay, { nonCapturing: true });
await renderAndFlush(tui, terminal);
assert.strictEqual(editor.focused, true);
assert.strictEqual(overlay.focused, false);
} finally {
tui.stop();
}
});
it("focus() transfers focus to the overlay", async () => {
const terminal = new VirtualTerminal(80, 24);
const tui = new TUI(terminal);
const editor = new FocusableOverlay(["EDITOR"]);
const overlay = new FocusableOverlay(["OVERLAY"]);
tui.addChild(new EmptyContent());
tui.setFocus(editor);
tui.start();
try {
const handle = tui.showOverlay(overlay, { nonCapturing: true });
handle.focus();
await renderAndFlush(tui, terminal);
assert.strictEqual(editor.focused, false);
assert.strictEqual(overlay.focused, true);
assert.strictEqual(handle.isFocused(), true);
} finally {
tui.stop();
}
});
it("unfocus() restores previous focus", async () => {
const terminal = new VirtualTerminal(80, 24);
const tui = new TUI(terminal);
const editor = new FocusableOverlay(["EDITOR"]);
const overlay = new FocusableOverlay(["OVERLAY"]);
tui.addChild(new EmptyContent());
tui.setFocus(editor);
tui.start();
try {
const handle = tui.showOverlay(overlay, { nonCapturing: true });
handle.focus();
handle.unfocus();
await renderAndFlush(tui, terminal);
assert.strictEqual(editor.focused, true);
assert.strictEqual(overlay.focused, false);
assert.strictEqual(handle.isFocused(), false);
} finally {
tui.stop();
}
});
it("setHidden(false) on non-capturing overlay does not auto-focus", async () => {
const terminal = new VirtualTerminal(80, 24);
const tui = new TUI(terminal);
const editor = new FocusableOverlay(["EDITOR"]);
const overlay = new FocusableOverlay(["OVERLAY"]);
tui.addChild(new EmptyContent());
tui.setFocus(editor);
tui.start();
try {
const handle = tui.showOverlay(overlay, { nonCapturing: true });
handle.setHidden(true);
handle.setHidden(false);
await renderAndFlush(tui, terminal);
assert.strictEqual(editor.focused, true);
assert.strictEqual(overlay.focused, false);
} finally {
tui.stop();
}
});
it("hide() when overlay is not focused does not change focus", async () => {
const terminal = new VirtualTerminal(80, 24);
const tui = new TUI(terminal);
const editor = new FocusableOverlay(["EDITOR"]);
const overlay = new FocusableOverlay(["OVERLAY"]);
tui.addChild(new EmptyContent());
tui.setFocus(editor);
tui.start();
try {
const handle = tui.showOverlay(overlay, { nonCapturing: true });
handle.hide();
await renderAndFlush(tui, terminal);
assert.strictEqual(editor.focused, true);
} finally {
tui.stop();
}
});
it("hide() when focused restores focus correctly", async () => {
const terminal = new VirtualTerminal(80, 24);
const tui = new TUI(terminal);
const editor = new FocusableOverlay(["EDITOR"]);
const overlay = new FocusableOverlay(["OVERLAY"]);
tui.addChild(new EmptyContent());
tui.setFocus(editor);
tui.start();
try {
const handle = tui.showOverlay(overlay, { nonCapturing: true });
handle.focus();
handle.hide();
await renderAndFlush(tui, terminal);
assert.strictEqual(editor.focused, true);
assert.strictEqual(overlay.focused, false);
} finally {
tui.stop();
}
});
it("capturing overlay removed with non-capturing below restores focus to editor", async () => {
const terminal = new VirtualTerminal(80, 24);
const tui = new TUI(terminal);
const editor = new FocusableOverlay(["EDITOR"]);
const nonCapturing = new FocusableOverlay(["NC"]);
const capturing = new FocusableOverlay(["CAP"]);
tui.addChild(new EmptyContent());
tui.setFocus(editor);
tui.start();
try {
tui.showOverlay(nonCapturing, { nonCapturing: true });
const handle = tui.showOverlay(capturing);
assert.strictEqual(capturing.focused, true);
handle.hide();
await renderAndFlush(tui, terminal);
assert.strictEqual(editor.focused, true);
assert.strictEqual(nonCapturing.focused, false);
} finally {
tui.stop();
}
});
it("sub-overlay cleanup then hideOverlay restores focus and input to editor", async () => {
const terminal = new VirtualTerminal(80, 24);
const tui = new TUI(terminal);
const editor = new FocusableOverlay(["EDITOR"]);
const timer = new FocusableOverlay(["TIMER"]);
const controller = new FocusableOverlay(["CTRL"]);
tui.addChild(new EmptyContent());
tui.setFocus(editor);
tui.start();
try {
const timerHandle = tui.showOverlay(timer, { nonCapturing: true });
tui.showOverlay(controller);
assert.strictEqual(controller.focused, true);
assert.strictEqual(editor.focused, false);
timerHandle.hide();
tui.hideOverlay();
await renderAndFlush(tui, terminal);
assert.strictEqual(editor.focused, true);
assert.strictEqual(controller.focused, false);
assert.strictEqual(timer.focused, false);
terminal.sendInput("x");
await renderAndFlush(tui, terminal);
assert.deepStrictEqual(editor.inputs, ["x"]);
assert.deepStrictEqual(controller.inputs, []);
assert.deepStrictEqual(timer.inputs, []);
} finally {
tui.stop();
}
});
it("microtask-deferred sub-overlay pattern (showExtensionCustom simulation) restores focus", async () => {
const terminal = new VirtualTerminal(80, 24);
const tui = new TUI(terminal);
const editor = new FocusableOverlay(["EDITOR"]);
const timer = new FocusableOverlay(["TIMER"]);
const controller = new FocusableOverlay(["CTRL"]);
tui.addChild(new EmptyContent());
tui.setFocus(editor);
tui.start();
try {
// Simulate showExtensionCustom: factory creates timer synchronously,
// then .then() pushes controller as a microtask
let timerHandle: ReturnType<typeof tui.showOverlay>;
let doneFn: () => void;
const overlayPromise = new Promise<void>((resolve) => {
doneFn = () => {
timerHandle.hide();
tui.hideOverlay();
resolve();
};
// Factory runs synchronously: creates timer sub-overlay
timerHandle = tui.showOverlay(timer, { nonCapturing: true });
// .then() runs as microtask — same as showExtensionCustom
Promise.resolve(controller).then((c) => {
tui.showOverlay(c);
});
});
// Wait for .then() microtask and renders to settle
await new Promise<void>((r) => setTimeout(r, 50));
await renderAndFlush(tui, terminal);
assert.strictEqual(controller.focused, true);
assert.strictEqual(editor.focused, false);
// Simulate Esc: cleanup + close (from inside handleInput)
doneFn!();
// Now await the promise (simulating showExtensionCustom resolving)
await overlayPromise;
await renderAndFlush(tui, terminal);
assert.strictEqual(editor.focused, true, "editor should regain focus");
assert.strictEqual(controller.focused, false);
assert.strictEqual(timer.focused, false);
terminal.sendInput("x");
await renderAndFlush(tui, terminal);
assert.deepStrictEqual(editor.inputs, ["x"], "editor should receive input after close");
assert.deepStrictEqual(controller.inputs, []);
} finally {
tui.stop();
}
});
it("handleInput redirection skips non-capturing overlays when focused overlay becomes invisible", async () => {
const terminal = new VirtualTerminal(80, 24);
const tui = new TUI(terminal);
const editor = new FocusableOverlay(["EDITOR"]);
const fallbackCapturing = new FocusableOverlay(["FALLBACK"]);
const nonCapturing = new FocusableOverlay(["NC"]);
const primary = new FocusableOverlay(["PRIMARY"]);
let isVisible = true;
tui.addChild(new EmptyContent());
tui.setFocus(editor);
tui.start();
try {
tui.showOverlay(fallbackCapturing);
tui.showOverlay(nonCapturing, { nonCapturing: true });
tui.showOverlay(primary, { visible: () => isVisible });
assert.strictEqual(primary.focused, true);
isVisible = false;
terminal.sendInput("x");
await renderAndFlush(tui, terminal);
assert.deepStrictEqual(primary.inputs, []);
assert.deepStrictEqual(nonCapturing.inputs, []);
assert.deepStrictEqual(fallbackCapturing.inputs, ["x"]);
assert.strictEqual(fallbackCapturing.focused, true);
} finally {
tui.stop();
}
});
it("hideOverlay() does not reassign focus when topmost overlay is non-capturing", async () => {
const terminal = new VirtualTerminal(80, 24);
const tui = new TUI(terminal);
const editor = new FocusableOverlay(["EDITOR"]);
const capturing = new FocusableOverlay(["CAP"]);
const nonCapturing = new FocusableOverlay(["NC"]);
tui.addChild(new EmptyContent());
tui.setFocus(editor);
tui.start();
try {
tui.showOverlay(capturing);
tui.showOverlay(nonCapturing, { nonCapturing: true });
assert.strictEqual(capturing.focused, true);
tui.hideOverlay();
await renderAndFlush(tui, terminal);
assert.strictEqual(capturing.focused, true);
} finally {
tui.stop();
}
});
it("multiple capturing and non-capturing overlays restore focus through removals", async () => {
const terminal = new VirtualTerminal(80, 24);
const tui = new TUI(terminal);
const editor = new FocusableOverlay(["EDITOR"]);
const c1 = new FocusableOverlay(["C1"]);
const n1 = new FocusableOverlay(["N1"]);
const c2 = new FocusableOverlay(["C2"]);
const n2 = new FocusableOverlay(["N2"]);
tui.addChild(new EmptyContent());
tui.setFocus(editor);
tui.start();
try {
const c1Handle = tui.showOverlay(c1);
tui.showOverlay(n1, { nonCapturing: true });
const c2Handle = tui.showOverlay(c2);
tui.showOverlay(n2, { nonCapturing: true });
assert.strictEqual(c2.focused, true);
c2Handle.hide();
await renderAndFlush(tui, terminal);
assert.strictEqual(c1.focused, true);
c1Handle.hide();
await renderAndFlush(tui, terminal);
assert.strictEqual(editor.focused, true);
} finally {
tui.stop();
}
});
it("capturing overlay unfocus() on topmost capturing overlay falls back to preFocus", async () => {
const terminal = new VirtualTerminal(80, 24);
const tui = new TUI(terminal);
const editor = new FocusableOverlay(["EDITOR"]);
const capturing = new FocusableOverlay(["CAP"]);
tui.addChild(new EmptyContent());
tui.setFocus(editor);
tui.start();
try {
const handle = tui.showOverlay(capturing);
assert.strictEqual(capturing.focused, true);
handle.unfocus();
await renderAndFlush(tui, terminal);
assert.strictEqual(editor.focused, true);
assert.strictEqual(capturing.focused, false);
} finally {
tui.stop();
}
});
});
describe("no-op guards", () => {
it("focus() on hidden overlay is a no-op", async () => {
const terminal = new VirtualTerminal(80, 24);
const tui = new TUI(terminal);
const editor = new FocusableOverlay(["EDITOR"]);
const overlay = new FocusableOverlay(["OVERLAY"]);
tui.addChild(new EmptyContent());
tui.setFocus(editor);
tui.start();
try {
const handle = tui.showOverlay(overlay, { nonCapturing: true });
handle.setHidden(true);
handle.focus();
await renderAndFlush(tui, terminal);
assert.strictEqual(editor.focused, true);
assert.strictEqual(handle.isFocused(), false);
} finally {
tui.stop();
}
});
it("focus() after hide() is a no-op", async () => {
const terminal = new VirtualTerminal(80, 24);
const tui = new TUI(terminal);
const editor = new FocusableOverlay(["EDITOR"]);
const overlay = new FocusableOverlay(["OVERLAY"]);
tui.addChild(new EmptyContent());
tui.setFocus(editor);
tui.start();
try {
const handle = tui.showOverlay(overlay, { nonCapturing: true });
handle.hide();
handle.focus();
await renderAndFlush(tui, terminal);
assert.strictEqual(editor.focused, true);
assert.strictEqual(handle.isFocused(), false);
} finally {
tui.stop();
}
});
it("unfocus() when overlay does not have focus is a no-op", async () => {
const terminal = new VirtualTerminal(80, 24);
const tui = new TUI(terminal);
const editor = new FocusableOverlay(["EDITOR"]);
const overlay = new FocusableOverlay(["OVERLAY"]);
tui.addChild(new EmptyContent());
tui.setFocus(editor);
tui.start();
try {
const handle = tui.showOverlay(overlay, { nonCapturing: true });
handle.unfocus();
await renderAndFlush(tui, terminal);
assert.strictEqual(editor.focused, true);
assert.strictEqual(overlay.focused, false);
} finally {
tui.stop();
}
});
it("unfocus() with null preFocus clears focus and does not route input back to overlay", async () => {
const terminal = new VirtualTerminal(80, 24);
const tui = new TUI(terminal);
const overlay = new FocusableOverlay(["OVERLAY"]);
tui.addChild(new EmptyContent());
tui.start();
try {
const handle = tui.showOverlay(overlay);
assert.strictEqual(overlay.focused, true);
handle.unfocus();
assert.strictEqual(overlay.focused, false);
terminal.sendInput("x");
await renderAndFlush(tui, terminal);
assert.deepStrictEqual(overlay.inputs, []);
assert.strictEqual(handle.isFocused(), false);
} finally {
tui.stop();
}
});
});
describe("focus cycle prevention", () => {
it("toggle focus between non-capturing overlays then unfocus returns to editor", async () => {
const terminal = new VirtualTerminal(80, 24);
const tui = new TUI(terminal);
const editor = new FocusableOverlay(["EDITOR"]);
const a = new FocusableOverlay(["A"]);
const b = new FocusableOverlay(["B"]);
tui.addChild(new EmptyContent());
tui.setFocus(editor);
tui.start();
try {
const aHandle = tui.showOverlay(a, { nonCapturing: true });
const bHandle = tui.showOverlay(b, { nonCapturing: true });
aHandle.focus();
bHandle.focus();
aHandle.focus();
aHandle.unfocus();
await renderAndFlush(tui, terminal);
assert.strictEqual(editor.focused, true);
assert.strictEqual(a.focused, false);
assert.strictEqual(b.focused, false);
} finally {
tui.stop();
}
});
});
describe("rendering order", () => {
it("focus() on already-focused overlay bumps visual order", async () => {
const terminal = new VirtualTerminal(20, 6);
const tui = new TUI(terminal);
const editor = new FocusableOverlay(["EDITOR"]);
tui.addChild(new EmptyContent());
tui.setFocus(editor);
tui.start();
try {
const aHandle = tui.showOverlay(new StaticOverlay(["A"]), { row: 0, col: 0, width: 1, nonCapturing: true });
tui.showOverlay(new StaticOverlay(["B"]), { row: 0, col: 0, width: 1, nonCapturing: true });
aHandle.focus();
tui.showOverlay(new StaticOverlay(["C"]), { row: 0, col: 0, width: 1, nonCapturing: true });
await renderAndFlush(tui, terminal);
assert.strictEqual(terminal.getViewport()[0]?.charAt(0), "C");
aHandle.focus();
await renderAndFlush(tui, terminal);
assert.strictEqual(terminal.getViewport()[0]?.charAt(0), "A");
assert.strictEqual(aHandle.isFocused(), true);
} finally {
tui.stop();
}
});
it("default rendering order for overlapping overlays follows creation order", async () => {
const terminal = new VirtualTerminal(20, 6);
const tui = new TUI(terminal);
tui.addChild(new EmptyContent());
tui.start();
try {
tui.showOverlay(new StaticOverlay(["A"]), { row: 0, col: 0, width: 1, nonCapturing: true });
tui.showOverlay(new StaticOverlay(["B"]), { row: 0, col: 0, width: 1, nonCapturing: true });
await renderAndFlush(tui, terminal);
assert.strictEqual(terminal.getViewport()[0]?.charAt(0), "B");
} finally {
tui.stop();
}
});
it("focus() on lower overlay renders it on top", async () => {
const terminal = new VirtualTerminal(20, 6);
const tui = new TUI(terminal);
tui.addChild(new EmptyContent());
tui.start();
try {
const lower = tui.showOverlay(new StaticOverlay(["A"]), { row: 0, col: 0, width: 1, nonCapturing: true });
tui.showOverlay(new StaticOverlay(["B"]), { row: 0, col: 0, width: 1, nonCapturing: true });
await renderAndFlush(tui, terminal);
assert.strictEqual(terminal.getViewport()[0]?.charAt(0), "B");
lower.focus();
await renderAndFlush(tui, terminal);
assert.strictEqual(terminal.getViewport()[0]?.charAt(0), "A");
} finally {
tui.stop();
}
});
it("focusing middle overlay places it on top while preserving others relative order", async () => {
const terminal = new VirtualTerminal(20, 6);
const tui = new TUI(terminal);
tui.addChild(new EmptyContent());
tui.start();
try {
tui.showOverlay(new StaticOverlay(["A"]), { row: 0, col: 0, width: 1, nonCapturing: true });
const middle = tui.showOverlay(new StaticOverlay(["B"]), { row: 0, col: 0, width: 1, nonCapturing: true });
const top = tui.showOverlay(new StaticOverlay(["C"]), { row: 0, col: 0, width: 1, nonCapturing: true });
await renderAndFlush(tui, terminal);
assert.strictEqual(terminal.getViewport()[0]?.charAt(0), "C");
middle.focus();
await renderAndFlush(tui, terminal);
assert.strictEqual(terminal.getViewport()[0]?.charAt(0), "B");
middle.hide();
await renderAndFlush(tui, terminal);
assert.strictEqual(terminal.getViewport()[0]?.charAt(0), "C");
top.hide();
await renderAndFlush(tui, terminal);
assert.strictEqual(terminal.getViewport()[0]?.charAt(0), "A");
} finally {
tui.stop();
}
});
it("capturing overlay hidden and shown again renders on top after unhide", async () => {
const terminal = new VirtualTerminal(20, 6);
const tui = new TUI(terminal);
tui.addChild(new EmptyContent());
tui.start();
try {
tui.showOverlay(new StaticOverlay(["A"]), { row: 0, col: 0, width: 1, nonCapturing: true });
const capturing = tui.showOverlay(new StaticOverlay(["B"]), { row: 0, col: 0, width: 1 });
await renderAndFlush(tui, terminal);
assert.strictEqual(terminal.getViewport()[0]?.charAt(0), "B");
capturing.setHidden(true);
tui.showOverlay(new StaticOverlay(["C"]), { row: 0, col: 0, width: 1, nonCapturing: true });
await renderAndFlush(tui, terminal);
assert.strictEqual(terminal.getViewport()[0]?.charAt(0), "C");
capturing.setHidden(false);
await renderAndFlush(tui, terminal);
assert.strictEqual(terminal.getViewport()[0]?.charAt(0), "B");
} finally {
tui.stop();
}
});
it("unfocus() does not change visual order until another overlay is focused", async () => {
const terminal = new VirtualTerminal(20, 6);
const tui = new TUI(terminal);
const editor = new FocusableOverlay(["EDITOR"]);
tui.addChild(new EmptyContent());
tui.setFocus(editor);
tui.start();
try {
const a = tui.showOverlay(new StaticOverlay(["A"]), { row: 0, col: 0, width: 1, nonCapturing: true });
const b = tui.showOverlay(new StaticOverlay(["B"]), { row: 0, col: 0, width: 1, nonCapturing: true });
await renderAndFlush(tui, terminal);
assert.strictEqual(terminal.getViewport()[0]?.charAt(0), "B");
a.focus();
await renderAndFlush(tui, terminal);
assert.strictEqual(terminal.getViewport()[0]?.charAt(0), "A");
a.unfocus();
await renderAndFlush(tui, terminal);
assert.strictEqual(terminal.getViewport()[0]?.charAt(0), "A");
b.focus();
await renderAndFlush(tui, terminal);
assert.strictEqual(terminal.getViewport()[0]?.charAt(0), "B");
} finally {
tui.stop();
}
});
});
});